AI Insights · Timothy · October 2021
Top 5 Survival Games on Android in Russia, Q3 2021
In Q3 2021, top survival games on Android in Russia showcased varying trends in downloads, revenue, and active users. Here’s a detailed look at the performance of the leading titles.
In the third quarter of 2021, the top five survival games on the Android platform in Russia demonstrated diverse trends in weekly downloads, revenue, and active users. Data sourced from Sensor Tower provides a comprehensive overview of these metrics.
The Baby In Yellow from Team Terrible saw a significant decline in weekly downloads, starting with around 291K at the end of June and dropping to approximately 18.5K by the end of September. Weekly revenue for the game showed a gradual increase, peaking at $19 in mid-August before settling at around $9 by the end of the quarter. Active users also saw a downward trend, starting from 801K and reducing to around 97.6K.
Raft® Survival - Ocean Nomad by Survival Games Ltd experienced fluctuations in weekly downloads, starting at 26.2K and peaking at 49.7K in early July before stabilizing around 25.9K by the end of September. The game’s weekly revenue showed a steady decline from $389 to $209. Active users mirrored the download trend, beginning with 101.9K and ending at 101.5K.
Hello Neighbor by tinyBuild displayed a consistent increase in weekly downloads, starting at 19.6K and rising to 24.1K by the end of September. Weekly revenue also saw a gradual increase, reaching a peak of $906 in mid-September. Active users increased from 110.8K in late June to a peak of 124.2K in mid-September, before settling at 120.4K by the end of the quarter.
Last Day on Earth: Survival from KEFIR showed a stable trend in weekly downloads, maintaining around 18K to 20K for most of the quarter, with a peak of 27.1K in mid-September. The game's weekly revenue varied, peaking at $31.6K in mid-August before declining to $20.4K by the end of September. Active users saw moderate fluctuations, starting at 120K and ending at around 111.6K.
LOST in BLUE by Volcano Force, released in late July, experienced an initial spike in weekly downloads, with a peak of 79.3K in mid-July. However, downloads declined to around 17.8K by the end of September. Weekly revenue reached a high of $2.8K in early August before stabilizing around $1.7K. Active users followed a similar pattern, starting at 65.7K in mid-July and ending at around 21.9K by the end of the quarter.
For more detailed insights and data on these games, visit Sensor Tower.